Okay, minus my horrible Sesame Street Count impersonation, today’s post is full of goody goodness! While my verbiage has definitely gone downhill, today there are no less then six previews featured! And you’ve probably seen them all last week! How fun is that? More fun then five card previews, I can tell you that much. With the impending release of the WoW TCG (it’s really coming up soon, folks!) I figure that I need to step up and start reporting some news, writing some articles, and generally doing something with my time. Family, friends, and significant others? All roadblocks to pure TCG obsession! I must kick these obstacles to the curb and embrace my inner fanaticism. It’s there, waiting in the shadows, biding its time!
Until that terrifying yet amazing day arrives, we’ll start with the first card: Deadly Poison. What’s the use of a poison if it’s not deadly? These questions plague me even to this day!
This is an excellent card. Not only is the cost a paultry one resource, but it also does some very nice damage each turn! And all that’s required is doing a bit of damage, which for a Rogue is cake. Carrot or chocoloate, your choice. All you have to do is sit back and let the poison take its course. Prime target for this poison is your opponent’s hero, then stacking four of those puppies on the hero and watch him take eight damage each turn! Then, in a matter of turns, he’s toast. Warm, buttery toast.
Next preview!
These are a fine piece of leathery leggings. This turns you into an ally killing machine. You cease to be yourself, and become some sort of destruction oreinted metal construct, with big claws and scary fangs. Or maybe that was something else. All I know is these legs is sweet, and yous want ‘em. ‘Specially if you’re a hunter. Rain down pain on your opponents, without any fear of retaliation. That’s sweet, right there.
Next up, we’ve got an amazing ally.
This card is definitely one peoples will like, I mean really, really like. You play down Chromie on your sxith turn. You protect her like nobodies business until your next turn. You then exhaust her and remove her from the game to take another turn. Magically, you get to play more resources and do more attacks. Twice in a row. She also has a nice amount of health to make sure she sticks around for awhile, but you’ve really got to look out for her. She may be a big dragon in reality, but right now she’s just a cute little gnome. Aww.
Chromie is definitely a card I’ll be all abouts when the set is released. Next card up is Ressurection.
Pretty simple (yet very good!) ability. You play it down to bring back a dead ally that you have enough resources to play. So, pretty much, you can play down a nine resource ally for four resources if you have nine resources in play. That’s a very good ability, and can really help you out later in the game (or early too). The number of possibilities are very nice, and this card will definitely be one Priests will love.
Next preview is a Shaman ability!
I think UDE has an unnatural obsession with cows. The majority of all cards (whether or not they’re Shaman or Druid related) have a Tauren somewhere in the picture. I find this to be unhealthy, and I’m just putting it out there. Guys, there’s more to life then just the bovine. It is a magnificent creature, no doubt, but c’mon. You guys will break this addiction, I know you will, and you’ll come out stronger because of it. Just so you know, I’m rooting for you.
Anyway, cows aside, this is a very good card. You can pay one resource to ready your hero and its weapon again, which opens up a great number of possibilities. You don’t have to ready your hero just to attack. You can ready him for countless reasons, all of which are excellent. Plus, this is a two resource cost, ongoing ability. Pretty amazing!
Last card preview: Herod’s Shoulder.
I won’t mention the cow obsession again (see above), but I will say that I’m slightly disappointed that the art isn’t of Herod himself. Don’t get me wrong, this is some good art, but I would have liked to have seen a picture of Herod. Just a personal preference, I guess. This is a great piece of mail, though. Three resources to get any weapon you want from your deck, and you can exhaust it to prevent one damage. Plus, it’s usable by a whole slew (yes, I said slew) of classes! Definitely a piece of armor to consider adding to your deck.
That’s it for this week! Expect lots more next week as we get closer to the release date!